The mining war is the slower cycle that runs alongside the fast rounds. It decides which country is climbing the leaderboard and rewards loyalists who called it right.

How it works
Every bet on your own country feeds the mining war on top of paying the round. Every mutation your gameplay doge fires adds to your country's mutation score. When the cycle ends, the game compares each country's new rank to the previous cycle's — climbers resolve Up, droppers Down, unchanged countries Neutral.
Loyalists who called their own country's direction correctly split that country's slice of the cycle's dogeBTC pool.

The settle. Marshal Volkov reads the mining war from his Siberian bunker. Russia's bar climbs, Japan's drops. Every Russian who bet Up on their own flag this cycle — including you, if that's your country — is about to get paid. This is the moment every cycle builds toward.
The cycle

A cycle isn't on a fixed clock. It runs until the economy's next LP burn lands — usually around four hours. The first bet after the last cycle settled starts a fresh one, no setup transaction needed.
The next LP burn closes the cycle. Anyone can push the settle transaction — or it runs automatically at the end of the round where the burn lands. Ranks lock in, directions resolve, reward pools open for claiming, and the settled ranks become the starting line for the next cycle.
Mutations decide rank
Your country climbs when your doges mutate more than the rest. Mutations only fire on SOL bets with a gameplay doge locked in, and the game rate-limits them so no single country can flood the leaderboard. Base mutation chance is 20%, falling as your doge's multiplier grows — stronger doges mutate less often but each mutation scores much bigger.
Score contribution scales with the mutation type, your bet size, and your doge's multiplier. Evolution (rarest) weighs 10× more than Power surge, which weighs 3× more than Trait shift. Big mutations on high-multiplier doges swing cycles.
Up / Neutral / Down
At settlement, each country's final rank is compared to its start rank. Higher rank resolves Up. Same rank resolves Neutral. Lower rank resolves Down. Bettors who picked the right direction on their own country win; the rest sit the mining war out.
The pool
The cycle mining pool is the total dogeBTC mined across all the rounds in the cycle. Each country's slice scales with how much was bet in its winning direction — popular countries get a bigger piece, but the right call on an unpopular country pays a much bigger per-SOL return.
90% of each country's slice goes to direction-correct own-country bettors. 10% goes to the same bettors, but only when their gameplay doge actually mutated during the cycle — paid into the doge's accumulated bag, not the wallet.
Quiet cycle with no mutations at all? The pool rolls into the next one. Ranks only move when doges do something worth scoring.
Claiming
Once a cycle settles, your share is waiting on-chain. Claim it yourself or let a keeper bot land it for you if you've enabled that. Only own-country direction bets count here; cross-country picks paid out at the round.
The doge bonus slice doesn't go to your wallet — it stacks inside the doge's accumulated value. The only way to cash it out is to send the doge to heaven (burn it), which pays out everything it ever earned.
Country treasury
The mining war isn't the only thing paid out when a cycle closes. Your country's slice of the transfer-tax treasury distributes too — 80% by rank (every country gets something, higher ranks get more) and 20% as a single-country underdog lottery that picks one rank-5-or-lower country at random.
The underdog draws. Ukraine finished 9th this cycle. The lottery rolled, and the entire 20% pot dropped on their podium. USA and China look on, stunned. Keep staking a small country and every cycle you've got a shot at this.

This pool pays stakers, not bettors directly. Staking on your country turns the leaderboard climb into a passive yield stream — details on staking.