Mutations are scenes
Evolution, Power surge, and Trait shift mutations roll on winning claims in the live game. Each one is a character beat the show can render.
The fee writes the film.
Hashiden is the AI-generated live show built on top of the MineBTC war. Every ~4-hour Country Race is a chapter. Every week is a season of 42 chapters. The cast is the HashBeasts you mint and play, and the production budget is the gameplay fees you already pay. The fee doesn't go to a company — it goes to the cameras.
Bitcoin burns electricity to mint blocks. MineBTC burns inference to mint story. The same fees that drive buybacks and LP burns also fill country compute budgets, and that compute renders the show: mint art, mutation clips, recaps, and chapter pages. Playing the game is literally producing the next episode.
This is why we call it Proof of Compute. The audience owns the cast, writes the characters, funds the studio, and plays the plot — the 4-hour war cycles decide who gets screen time.
A chapter is what a ~4-hour war cycle looks like once the AI has cut it together. Chapters carry manga-style titles ("Chapter 42: Korea Holds the Line"), and 42 of them make a one-week season. Anatomy of a chapter:
A generated title and the chapter's MVP moment, named like manga chapters.
AI-generated panels and clips retelling what the war cycle actually did.
Every HashBeast that earned an event, with its clips. Beasts minted during the cycle get a character-intro panel — minting is canon.
War standings movement and the compute spent on this chapter, so Proof of Compute stays legible.
The generated carry-over line that points at the next chapter.
Today the show runs on live war data: season and chapter counters, standings, and character intros for newly minted HashBeasts. The full browsable chapter archive in the form above is roadmap, not live yet.
A HashBeast is a character that happens to be ownable, not a JPEG that happens to have stats. The game already writes its biography: every winning claim can roll a mutation, every mutation changes on-chain DNA, and every multiplier raise adds a line to its record.
Evolution, Power surge, and Trait shift mutations roll on winning claims in the live game. Each one is a character beat the show can render.
A HashBeast's multiplier history reads like a bounty stack: the current value on top, every previous value kept underneath with the claim that raised it.
Owners write their character: a signed character sheet sets personality and voice. On-chain events are canon; owner-authored lore is tagged as the owner's cut.
The destination is a fandom-wiki-grade page for every beast — galleries, era-segmented history, battles ledger, named techniques with clip debuts. That full treatment is roadmap; the data it will be built from is being written by the live game today.
Fandom wikis earn trust because every claim cites a chapter and page. Hashiden follows the same discipline: story claims cite the cycle, the clip, and the transaction they came from. On-chain events are canon. Owner-authored lore is welcome, and it is always tagged as non-canon. That citation discipline is what keeps AI-generated lore feeling canonical instead of arbitrary.
The AI content engine that renders Hashiden — mint art, character animations, mutation clips, recaps — is open source. Anyone can read how the showrunner works, audit what the compute budget buys, or fork the studio for their own world.